Grasp of the Reaper
+15% Pierce Damage
+32% Cold Damage
5 Cold Damage
+7% Attack Speed
+1 to Amarasta's Blade Burst
+1 to Bone Harvest
Required Spirit: 190
Level Requirement: 40
Item Level: 40
Faction: Order of Death's Vigil
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Searched for Grasp
+20% Lightning Damage
+1 to Grasping Vines
Bonus to All Pets:
+20% Total Damage
Level Requirement: 42
Deviation: 18%
+25% Lightning Damage
-4% Skill Cooldown Reduction
+2 to Grasping Vines
Bonus to All Pets:
+25% Total Damage
Level Requirement: 65
Deviation: 15%
+30% Lightning Damage
+30% Electrocute Damage
-4% Skill Cooldown Reduction
+3 to Grasping Vines
Bonus to All Pets:
+30% Total Damage
Level Requirement: 90
Deviation: 15%
+15% Pierce Damage
+32% Cold Damage
5 Cold Damage
+7% Attack Speed
+1 to Amarasta's Blade Burst
+1 to Bone Harvest
Required Spirit: 190
Level Requirement: 40
Item Level: 40
Faction: Order of Death's Vigil
44 Piercing Retaliation
+14% Bleeding Damage
+4% Health
+1 to Summon Briarthorn
+1 to Grasping Vines
Bonus to All Pets:
+15% Health
Required Spirit: 106
Level Requirement: 23
Item Level: 21
20% Elemental Resistance
+40% Total Retaliation Damage
302 Piercing Retaliation
+45% Bleeding Damage
+4% Health
+1 to Summon Briarthorn
+2 to Grasping Vines
Bonus to All Pets:
+100% Total Retaliation Damage
20% Chance of 2000 Piercing Retaliation
+15% Health
Required Spirit: 282
Level Requirement: 65
Item Level: 65
20% Vitality Resistance
20% Aether Resistance
+75% Bleeding Damage
+75% Poison Damage
+75% Acid Damage
+2 Energy Regenerated per second
+76 Offensive Ability
+2 to Dreeg's Evil Eye
+2 to Grasping Vines
Level Requirement: 90
Item Level: 90
Faction: User9
Light Armor
58 Armor
13% Pierce Resistance
+24 Cunning
+2% Chance to Avoid Melee Attacks
+2 to Veil of Shadow
Required Physique: 49
Level Requirement: 16
Item Level: 10
Light Armor
148 Armor
16% Pierce Resistance
+18% Cold Damage
+18% Frostburn Damage
+12% Vitality Damage
+12% Vitality Decay
+8% Casting Speed
+2 to Bone Harvest
Grants Skill: Ice Spike (Level 9)
157 Cold Damage
1 Projectile in a 0° Projectile Spread
25% Chance to pass through Enemies
1.5 Seconds Skill Recharge
10% Chance on attacking (target enemy).
Required Physique: 128
Level Requirement: 30
Item Level: 30
"Haruud's grasp was said to carry the chill of death itself with it."
Heavy Armor
518 Armor
6% Physical Resistance
40% Fire Resistance
+20% Physical Damage
+25% Fire Damage
4-10 Fire Damage
+2 to Flame Touched
+1 to Temper
Required Physique: 429
Level Requirement: 50
Item Level: 50
Light Armor
414 Armor
28% Pierce Resistance
15% Vitality Resistance
+22% Pierce Damage
6-8 Piercing Damage
+50 Cunning
+2% Chance to Avoid Melee Attacks
+2 to Veil of Shadow
+2 to Shadow Strike
Required Physique: 241
Level Requirement: 58
Item Level: 58
Light Armor
478 Armor
22% Pierce Resistance
12% Vitality Resistance
+44% Cold Damage
+44% Frostburn Damage
+30% Vitality Damage
+30% Vitality Decay
+8% Attack Speed
+10% Casting Speed
+2 to Bone Harvest
+2 to Amarasta's Blade Burst
Grants Skill: Ice Spike (Level 18)
301 Cold Damage
2 Projectiles in a 15° Projectile Spread
40% Chance to pass through Enemies
1.5 Seconds Skill Recharge
10% Chance on attacking (target enemy).
Required Physique: 269
Level Requirement: 65
Item Level: 65
"Haruud's grasp was said to carry the chill of death itself with it."
Light Armor
582 Armor
+44% Cold Damage
+44% Frostburn Damage
6 Cold Damage
+13% Attack Speed
+13% Casting Speed
+2 to Execution
+2 to Amarasta's Blade Burst
Required Physique: 308
Level Requirement: 75
Item Level: 75
Light Armor
735 Armor
24% Pierce Resistance
14% Vitality Resistance
+60% Cold Damage
+60% Frostburn Damage
+40% Vitality Damage
+40% Vitality Decay
+12% Attack Speed
+12% Casting Speed
+2 to Bone Harvest
+2 to Amarasta's Blade Burst
Grants Skill: Ice Spike (Level 22)
365 Cold Damage
3 Projectiles in a 15° Projectile Spread
40% Chance to pass through Enemies
1.5 Seconds Skill Recharge
10% Chance on attacking (target enemy).
Required Physique: 343
Level Requirement: 82
Item Level: 84
"Haruud's grasp was said to carry the chill of death itself with it."
Heavy Armor
812 Armor
17% Pierce Resistance
30% Reduced Entrapment Duration
30% Protection from Taunting
6-8 Physical Damage
+32% Physical Damage
+32% Internal Trauma Damage
+25% Bleeding Damage
+15% Attack Speed
+12% Casting Speed
+2 to Oleron's Rage
+2 to Blade Arc
Grants Skill: Unchained Fury (Level 1)
+125 Offensive Ability
-30 Defensive Ability
+10% Attack Speed
+10% Casting Speed
5 Second Duration
12 Seconds Skill Recharge
33% Chance on a critical attack (target self).
Required Physique: 429
Level Requirement: 50
Item Level: 50
"Gloves blessed with the ferocity of Oleron himself."
Light Armor
504 Armor
15% Poison & Acid Resistance
25% Chaos Damage converted to Health
+35% Vitality Damage
+35% Vitality Decay
+35% Chaos Damage
+115 Health
+88 Offensive Ability
+2 to Drain Essence
+2 to Doom Bolt
Grants Skill: Doom Bolt (Level 1)
25% Reduction to Enemy's Health
300 Vitality Damage
300 Chaos Damage
2.5 Meter Radius
3 Seconds Skill Recharge
33% Chance on a critical attack (target enemy).
Required Physique: 209
Level Requirement: 50
Item Level: 50
"Having reached into the void itself, these gloves are forever changed by the encounter."
Heavy Armor
1012 Armor
5% Physical Resistance
+30% Physical Damage
+30% Internal Trauma Damage
+36 Physique
+9 Health Regenerated per second
Increases Health Regeneration by 15%
+78 Defensive Ability
+3 to Decorated Soldier
Grants Skill: Colossal Might (Level 1)
15% Chance of 80-106 Physical Damage
+60% Physical Damage
+120% Internal Trauma Damage
+8% Attack Speed
Always Active
Required Physique: 638
Level Requirement: 75
Item Level: 75
Light Armor
628 Armor
16% Elemental Resistance
+30% Chaos Damage
8 Chaos Damage
+16 Offensive Ability
+15% Attack Speed
-15% Cunning Requirement For Ranged Weapons
+3 to Solael's Witchfire
Grants Skill: Harbinger's Grasp (Level 1)
+52% Chaos Damage
10-28 Chaos Damage
+25 Defensive Ability
Always Active
Part of the The Harbinger item set
"Tools of the Harbinger, renowned bounty hunter in the outskirts of Erulan."
+0/80/80% Chaos Damage
0/1/1-0/47/47 Chaos Damage
+0/0/3 to Solael's Witchfire
+0/0/3 to Doom Bolt
Grants Skill: The Harbinger (Level 1)
100% Sleep Resistance
100% Reduced Stun Duration
100% Reduced Petrify Duration
100% Reduced Entrapment Duration
100% Reduced Freeze Duration
100% Protection from Taunting
+500% Chaos Damage
+100% Chance to Avoid Melee Attacks
+100% Chance to Avoid Projectiles
8 Second Duration
40 Seconds Skill Recharge
Required Physique: 308
Level Requirement: 75
Item Level: 75
Light Armor
830 Armor
18% Poison & Acid Resistance
25% Chaos Damage converted to Health
+52% Vitality Damage
+52% Vitality Decay
+52% Chaos Damage
+225 Health
+132 Offensive Ability
+2 to Drain Essence
+2 to Doom Bolt
Required Physique: 343
Level Requirement: 84
Item Level: 84
"Having reached into the void itself, these gloves are forever changed by the encounter."
Caster Armor
460 Armor
20% Poison & Acid Resistance
18% Vitality Resistance
+33% Bleeding Damage
+42% Vitality Damage
+42% Vitality Decay
+280 Health
+3 Energy Regenerated per second
+2 to Grasping Vines
+2 to Hungering Reach
Required Physique: 252
Required Spirit: 461
Level Requirement: 65
Item Level: 65
Faction: User10
Caster Armor
785 Armor
24% Poison & Acid Resistance
22% Vitality Resistance
+45% Bleeding Damage
+60% Vitality Damage
+60% Vitality Decay
+405 Health
+3.4 Energy Regenerated per second
+3 to Grasping Vines
+3 to Hungering Reach
Required Physique: 342
Required Spirit: 570
Level Requirement: 90
Item Level: 90
Faction: User10
+20% Lightning Damage
+1 to Grasping Vines
Bonus to All Pets:
+20% Total Damage
Level Requirement: 42
Deviation: 18%
+25% Lightning Damage
-4% Skill Cooldown Reduction
+2 to Grasping Vines
Bonus to All Pets:
+25% Total Damage
Level Requirement: 65
Deviation: 15%
+30% Lightning Damage
+30% Electrocute Damage
-4% Skill Cooldown Reduction
+3 to Grasping Vines
Bonus to All Pets:
+30% Total Damage
Level Requirement: 90
Deviation: 15%
Light Armor
730 Armor
26% Bleeding Resistance
20% Elemental Resistance
+40% Bleeding Damage
+40% Vitality Damage
+40% Vitality Decay
9 Vitality Damage
+45 Offensive Ability
+2 to Blood Pact
+2 to Entangling Vines
Part of the Wildblood Vanguard item set
"A collection from a less civilized era."
+0/70/70% Bleeding Damage With +0/100/100% Improved Duration
+0/60/60 Offensive Ability
+0/0/3 to Devouring Swarm
+0/0/3 to Grasping Vines
Grants Skill: Wildblood (Level 1)
+400% Bleeding Damage With +50% Improved Duration
+400% Vitality Damage
+8% Offensive Ability
8 Second Duration
15 Seconds Skill Recharge
50% Chance on a critical attack (target self).
Required Physique: 377
Level Requirement: 68
Item Level: 65
52 Armor
20% Poison & Acid Resistance
30% Poison Duration Reduction
30% Reduction in Poison Duration
+5% to Maximum Poison & Acid Resistance
+60% Total Retaliation Damage
280 Acid Retaliation
+45% Bleeding Damage
+5% Health
+3% Defensive Ability
+2 to Grasping Vines
+3 to Entangling Vines
Grants Skill: Wildvines (Level 1)
224 Bleeding Damage Over 2 Seconds (112 Per Second)
36 Piercing Damage
30% Slower Target Movement For 2 Seconds
20% Chance of Immobilize target for 3 Seconds
5 Second Duration
3.5 Meter Explosion Radius
1 Seconds Skill Recharge
50% Chance when hit (target enemy).
Required Physique: 415
Level Requirement: 58
Item Level: 58
70 Armor
48% Bleeding Resistance
26% Elemental Resistance
+5% to Maximum Bleeding Resistance
+36% Bleeding Damage
+52% Vitality Damage
+52% Vitality Decay
9 Vitality Damage
+18 Defensive Ability
8% Less Damage From Beast
+3 to Wendigo Totem
+3 to Grasping Vines
Part of the Wildblood Vanguard item set
"A collection from a less civilized era."
+0/70/70% Bleeding Damage With +0/100/100% Improved Duration
+0/60/60 Offensive Ability
+0/0/3 to Devouring Swarm
+0/0/3 to Grasping Vines
Grants Skill: Wildblood (Level 1)
+400% Bleeding Damage With +50% Improved Duration
+400% Vitality Damage
+8% Offensive Ability
8 Second Duration
15 Seconds Skill Recharge
50% Chance on a critical attack (target self).
Required Physique: 460
Level Requirement: 68
Item Level: 65
95-140 Damage (117.5 Average)
30% Piercing
Speed: Very Fast (-0.03)
15% Physical Damage converted to Acid Damage
+104% Bleeding Damage
14 Acid Damage
+104% Poison Damage
+104% Acid Damage
+65 Defensive Ability
+2 to Blood of Dreeg
+2 to Grasping Vines
+1 to All Skills in Nightblade
Required Cunning: 511
Level Requirement: 94
Item Level: 94
108-454 Vitality Damage (281 Average)
Speed: Very Slow (-0.19)
45% Physical Damage converted to Health
+98% Bleeding Damage
+155% Vitality Damage
+155% Vitality Decay
28-43 Vitality Damage
+22% Attack Speed
+22% Casting Speed
+5% Movement Speed
+2 to Devouring Swarm
+2 to Feral Hunger
Part of the Wildblood Vanguard item set
"A collection from a less civilized era."
+0/70/70% Bleeding Damage With +0/100/100% Improved Duration
+0/60/60 Offensive Ability
+0/0/3 to Devouring Swarm
+0/0/3 to Grasping Vines
Grants Skill: Wildblood (Level 1)
+400% Bleeding Damage With +50% Improved Duration
+400% Vitality Damage
+8% Offensive Ability
8 Second Duration
15 Seconds Skill Recharge
50% Chance on a critical attack (target self).
Required Physique: 509
Level Requirement: 68
Item Level: 65
+20% Lightning Damage
+1 to Grasping Vines
Bonus to All Pets:
+20% Total Damage
Level Requirement: 42
Deviation: 18%
+25% Lightning Damage
-4% Skill Cooldown Reduction
+2 to Grasping Vines
Bonus to All Pets:
+25% Total Damage
Level Requirement: 65
Deviation: 15%
+30% Lightning Damage
+30% Electrocute Damage
-4% Skill Cooldown Reduction
+3 to Grasping Vines
Bonus to All Pets:
+30% Total Damage
Level Requirement: 90
Deviation: 15%
+20% Lightning Damage
+1 to Grasping Vines
Bonus to All Pets:
+20% Total Damage
Level Requirement: 42
Deviation: 18%
+25% Lightning Damage
-4% Skill Cooldown Reduction
+2 to Grasping Vines
Bonus to All Pets:
+25% Total Damage
Level Requirement: 65
Deviation: 15%
+30% Lightning Damage
+30% Electrocute Damage
-4% Skill Cooldown Reduction
+3 to Grasping Vines
Bonus to All Pets:
+30% Total Damage
Level Requirement: 90
Deviation: 15%