Malediction

Malediction

Malediction

60% Poison & Acid Resistance

160 Poison Damage Over 5 Seconds (32 Per Second)

+98% Poison Damage With +20% Improved Duration

+98% Acid Damage

+60 Spirit

+2.2 Energy Regenerated per second

+5% Casting Speed

Grants Skill: Malediction (Level 1)

Imbue your weapons with caustic poisons and virulent disease, infecting your enemies with every strike. This ability must be toggled to maintain its effect.

2210 Poison Retaliation Over 5 Seconds (442 Per Second)

32-45 Acid Damage

+150% Poison Damage

+150% Acid Damage

25% Chance of:

75 Reduced target's Resistance Over 5 Seconds (15 Per Second)

30% Slowed For 5 Seconds

+200 Energy Reserved

6 Active Energy Cost per Second

Toggled On/Off

Required Level: 60

Item Level: 60

"Plague and disease are an unmatched force, felling both the cripple and the warrior alike."

Used in:

Completion bonus

3.03%

+30% Physical Damage

3.03%

+35% Bleeding Damage

3.03%

+35% Poison Damage

3.03%

+35% Internal Trauma Damage

3.03%

+35% Burn Damage

3.03%

+35% Frostburn Damage

3.03%

+35% Electrocute Damage

3.03%

+35% Vitality Decay

6.06%

+3% Offensive Ability

3.03%

+3% Physique

3.03%

+3% Cunning

3.03%

+25% Pierce Damage

3.03%

+3% Spirit

6.06%

+3% Physique

+3% Cunning

6.06%

+3% Physique

+3% Spirit

6.06%

+3% Spirit

+3% Cunning

3.03%

+3% Physique

+3% Spirit

+3% Cunning

3.03%

+12% Damage to Undead

3.03%

+12% Damage to Aetherial

3.03%

+12% Damage to Chthonic

3.03%

+12% Damage to Human

3.03%

+12% Damage to Beastkin & Beast

3.03%

+30% Fire Damage

3.03%

+30% Cold Damage

3.03%

+30% Lightning Damage

3.03%

+30% Acid Damage

3.03%

+30% Vitality Damage

3.03%

+30% Aether Damage

3.03%

+30% Chaos Damage