Blueprint: Relic - Malediction
Creates 1 Malediction
Components
Cost: 105000 iron
Ancient forging technique thought lost to the Grim Dawn.
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Creates 1 Malediction
Cost: 105000 iron
Ancient forging technique thought lost to the Grim Dawn.
60% Poison & Acid Resistance
160 Poison Damage Over 5 Seconds (32 Per Second)
+98% Poison Damage With +20% Improved Duration
+98% Acid Damage
+60 Spirit
+2.2 Energy Regenerated per second
+5% Casting Speed
Grants Skill: Malediction (Level 1)
2210 Poison Retaliation Over 5 Seconds (442 Per Second)
32-45 Acid Damage
+150% Poison Damage
+150% Acid Damage
25% Chance of:
75 Reduced target's Resistance Over 5 Seconds (15 Per Second)
30% Slowed For 5 Seconds
+200 Energy Reserved
6 Active Energy Cost per Second
Toggled On/Off
Required Level: 60
Item Level: 60
"Plague and disease are an unmatched force, felling both the cripple and the warrior alike."
Used in:
+30% Physical Damage
+35% Bleeding Damage
+35% Poison Damage
+35% Internal Trauma Damage
+35% Burn Damage
+35% Frostburn Damage
+35% Electrocute Damage
+35% Vitality Decay
+3% Offensive Ability
+3% Physique
+3% Cunning
+25% Pierce Damage
+3% Spirit
+3% Physique
+3% Cunning
+3% Physique
+3% Spirit
+3% Spirit
+3% Cunning
+3% Physique
+3% Spirit
+3% Cunning
+12% Damage to Undead
+12% Damage to Aetherial
+12% Damage to Chthonic
+12% Damage to Human
+12% Damage to Beastkin & Beast
+30% Fire Damage
+30% Cold Damage
+30% Lightning Damage
+30% Acid Damage
+30% Vitality Damage
+30% Aether Damage
+30% Chaos Damage
No prefixes for Blueprint: Relic - Malediction.
No suffixes for Blueprint: Relic - Malediction.